If you're a new player, we recommend Corrosive and Heat. Archived (Newbie) Can anyone help me understand how Slash, Puncture, and Impact work when it . (people will use vigilante armaments over this Rupture any day, its the same reason augur pact is hardly used). - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. Amplifies DoT if the bullet that proc the DoT status hits the weakspot. Cons include low Impact and Slash damage, which makes the Warframe weapon less effective against shields and health. That's not how the math works. On every other type of weapon i would only use them to fill a slot if i have absolutely nothing else (which wont happen if you have a wide selection of mods. The reason for resetting counters, is so that your damage will always be fluctuating, none of this constant +325% damage, which is just OP. Each proc has its own value. Toxin ignores Shields and doesn't get the same praise that Slash gets. Shattering Impact is a melee mod that permanently reduces an enemy's base armor by 1 per rank upon dealing Impact damage with a melee weapon. With Corrosive nerfed, Slash will be our only defense against the devil that is armor that has plagued this game from its inception. Ergonomic design for optimised comfort. Bring some form of armor strip to maximize Viral's damage output. Everything falls apart against armor class modifiers (%boost and %armor ignore) and Bleed though (100% armor ignore). They can also be useful in pushing weapons like the Seer and Twin Gremlins into more 'specialized' roles, as the two guns have high damage in all three physical types. +30% Impact They can be very good mods to stick in as well if you don't want to disrupt your elemental combos - so if you want Fire + Corrosive but adding Cold will ruin your build, the physical damage mods can be useful as a replacement (but again, only in a weapon with high base damage in that area). Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. P.S. Does it even matter as long as a weapon has high damage for 1 or more of the 3 damage? Its status effect, while powerful on paper, deals insignificant damage on its own. .
what is a good slash base AOE weapon for nekros :: Warframe General Edit:status procs, puncture decreases damage, useless; slash deals bleed that ignores everything, great & impact stuns them for 1,5 second, garbage.
TPV Impact Thermal Cut Glove, Grey & Black - Large, Regular Single Element: +25% :s. In terms of damage puncture best against armor, slash is best against flesh, and impact is best against shields. . If that isn't enough, I tend to agree with @DealerOfAbsolutesabove: the mods could probably use some secondary effects to be made better choices. Impact and Puncture are trash. Anything with more than 50% of its IPS damage as Slash should split bodies. that being said, on weapons that have a very high base damage in one physical type (someone mentioned jat kittag as an example. Rifle FWIW, one thing that could probably help those mods some is making their calculations like elemental mods. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. Puncture vs. Impact vs. Alloy armor which the Corpus love to use on some of their robots. For safety, rockets arm after traveling a safe distance. Search within r/Warframe. For example, unless you really want a specific double elemental combo to exploit a certain weakness or for a status proc, a faction mod + 3x 90% elementals will give you a higher raw damage than 4x 90% elementals. Vendor Sources hunter munitions will apply Hack as the 1 mod effect, 2 if you equip a second slash mod. If armor didn't scale, and enemies had fixed armor, Puncture would actually be better than Slash against armor at all levels. Max Rank Description 1 mod = 5 stacks (resets at 5 stacks) The only thing keeping it from being on the number one spot in this tier list is that it's very situational. The only I/P/S damage mod worth equipping is Accelerated Blast. WARFRAME Wiki is a FANDOM Games Community. Against a Level 100Heavy Gunner with ~6000 ferrite armor, which is 95% Damage Reduction. I can see how my suggetion may seem to complicate things, but it doesnt really. Thanks! "once a mod for the respective IPS has been placed on a weapon, it will convert the base IPS, into a different name and adding the damage increase.". IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. Applying additional status effects will refresh the duration. (Half the damage of Puncture). Slash is the best IPS damage type. Hunter Munitions turns any critical weapon into a Slash-proccing machine while Hunter Adrenaline is a stronger version of Rage.
Warframe: All Damage Types Explained - TheGamer this effect is more of a boss killing effect, where it is only really effective on 1 tough enemy, not 20 or 50. Viral is the result of combining Toxin and Cold. In high-level content like Steel Path, Impact's main use is to trigger mods like Internal Bleeding and Hemorrhage, inflicting a Slash status on the target whenever you inflict an Impact stagger. So the damage of a weapon can in a sense over ride the base status of the weapon. bleed is damage you get for free, all DoT is like that, you hit once and if it proc's, you sometimes dont need to hit again, or the enemy is still dying while you reload(that sort of thing). Gas clouds require Faction Mods and high base damage to deal respectable damage. unfortunately this right here is the problem with people. elemental damage is calculated from the total base physical damage (impact+puncture+slash), so 60% of that is generally higher than 60% of just slash, for example, but this is only if you want that extra element on it. New Movie News, Movie Trailers & upcoming Movie Reviews. It has solid damage multipliers that make it great against Infested, and its status effect makes Slash an excellent option for killing highly-armored targets across all content. but all three increase Elemental Damage, so i guess. If you're struggling to fight the Corpus in the early game, equip an Electricity mod. I feel like now its just a waste of mod space and elemental damage, plus damage, and multi shot mods are the only real options for increasing the damage on weapons (also reload speed/firing speed mods). Very often the armor reduction from Shattering Impact appears to only be able to be applied by the host as the health bar remains yellow for the clients. Manage all your favorite fandoms in one place! A +10% impact would do an additional 10 impact. BY: Erica Ziegler-Smith . Even with those ideas, with the way IPS currently is, those mods wont be used over other mods. first remove all stacking from base IPS statuses,including slash (make bleed status cause the enemy to take 10% extra damage). Endgame loadouts seldom spec for Puncture unless they need another status effect for Condition Overload or similar mods. Related: Warframe: Excalibur Complete Guide Drops, Abilities, And Builds. Enemies cannot recharge their shields naturally while Magnetized.
Damage | WARFRAME Wiki | Fandom 6 Forma Acceltra Build by VYXN - 460k dps viral+slash crescent slicer Gaming News Guides Reviews Gfinity Tech Only Mobile Gaming Planet Crypto Sign Up . Tradeable Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Press question mark to learn the rest of the keyboard shortcuts, http://warframe.wikia.com/wiki/Damage_2.0. For basic builds, consider what mods you have and aim to get multiple damage types elemental or straight out damage improvement. (Doesn't help Magnetic's case when some Corpus units use Alloy armor that Bombards do.). Warframe and Destiny 2 in particular stand out in the genre thanks to the power fantasy that they offer, combined with unique gameplay mechanics that haven't been successfully replicated in the.
1 people should be welcoming to ideas that makeitsooner, if those ideas still give a decent result. Impact damage is effective at quickly draining Corpus shields, but it does comparatively less to Corpus and Grineer bodies.
Impact Damage | WARFRAME Wiki | Fandom If an enemy is too heavily armored for Toxin's shield-bypassing damage to be effective, Magnetic is a great substitute. i can still effectively kill level 160 heavy gunners with 0 slash build (bo prime) and no riven. Has no effect on the other damage types, including elementals. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. If armor was fixed and only health scaled, then Puncture couldactually be an alternative to Slash. Rarity Acolytes and Liches can only be affected by four status procs per type, making effects like Viral much less effective. Yeah though I put most of my mods towards puncture on my bows, cause at a certain point it doesnt matter, youll skewer 5 in a row sometimes and its funny as heck. Log In Sign Up. Manage all your favorite fandoms in one place! Puncture is generally the better damage type since it only deals less damage to shields. Shattering Impact takes effect on every melee hit from weapons with any Impact damage. but due to how overpowered some statuses are, DE has started reducing how effective they are on certain enemies, the Lich system is a good example, the slash on shields, gas. Most endgame builds use Toxin over Magnetic since Toxin completely bypasses Corpus shields. Icon And as of right now it would seem that other procs are better than other. Yet, anything someone says thatregards nerffing that power, isrejected by the community. Thanks! Bleed ignores armor scaling and will always do the same damage while everything else gets weaker as armor ramps up. If the weapon's fire rate is exactly 2.5 it won't count towards the 70% chance. Sourced from official drop table repository.
Band Aid Mod site:forums.warframe.com - Search block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon this is why they have been implementing gating, and sooner or later, people will be more annoyed by that than if they just change slash. 599K subscribers in the Warframe community. Found the internet! I think the specific faction damage is applied like Serration but only if the target is of that faction. Right now, because armor scales, 6000 ferrite (+5500 armor from base) means 100 Puncture will deal 13.5. Jump over obstacles, leap over large chasms or run across walls with your innate parkour abilities. . Exactly 50% of its IPS damage is Slash, so it will not split bodies. personal preference, I suppose. This is what i was intending to mean, i just didnt indicate it with so much detail.